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ATRL's Deal or No Deal • & The Winner Is...


Lucky#17

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that was such a trainwreck tbh aldksajld

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  • Lucky#17

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  • Henry

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  • Queen Conchita

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  • miguel

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Hello @Henry & @qqqqqqqqqqqqqqqqqqqq, congrats on making it to Round2! - we'll get started in a few minutes. PLEASE take your time to review the rules once again AND the additional notes at the bottom so you guys aren't confused. If you've got any questions, let me know(!), otherwise we'll get started in a bit.

 

 ROUND2: DOUBLED UP

Spoiler

 

Selecting Your Case:

You both will have 8minutes from the time I post the 26cases to agree on a case. If you cannot agree on a case, I will select one for you at random.
*NOTE: WHOEVER confirms the case selection will be "Player1" (keep reading for clarification)

 

Offers:

You both will have 4minutes to decide whether to accept an offer (“DEAL”) or decline an offer (“NO DEAL”). If you choose to counter but need time to establish a wise counter, let me know — you will have 4minutes ADDITIONAL to come up with the counter offer & ANOTHER 4minutes to accept/decline once the counter offer is returned. 

 

If you cannot agree on whether to take a deal or not or on a counter offer within any of these time limits, you will automatically accept and forfeit 50% of the banker’s offer. (ex: if you were offered $100,000, you will finish with $50,000)

 

Round1 / Opening 6cases:

Player1 will post 3cases to open; Player2 will post 3cases to open AFTER Player1 posts.

 

Round2 / Opening 5cases:

Player2 will post 3cases to open; Player1 will post 2cases to open AFTER Player2 posts.

 

Round3 / Opening 4cases:

Player1 will post 2cases to open; Player2 will post 2cases to open AFTER Player1 posts.

 

Round4 / Opening 3cases:

Player1 will post 2cases to open; Player2 will post 1case to open AFTER Player1 posts.

 

Round5 / Opening 2cases:

Player2 will post 1case to open; Player1 will post 1case to open AFTER Player2 posts.

 

Round6 / Opening 1case:

Player2 will post 1case to open.

 

Round7 / Opening 1case:

Player1 will post 1case to open.

 

Round8 / Opening 1case:

Player2 will post 1case to open.

 

Round9 / Opening 1case:

Player1 will post 1case to open.

 

Round10 / To Swap or Not:

You both will have 5minutes to determine whether you want to swap your case, or keep your case. If you cannot agree, you will automatically keep your case and finish with whatever amount is in it.

 

 

The pair (BOTH players) who score the lowest together will be eliminated.

 

You guys can communicate however you need to — Discord, Chatzy, ATRL PMs (with this server though?), etc. (hell even IN the thread, we love entertainment). As long as you’re giving what’s needed clearly, then it’s all good!

 

We’re also doubling up on power opportunities, meaning EIGHT cases will contain powers instead of four. You can earn powers in the following ways (remember, the audience will know that you won one, but will not know which power until that future round, if you’re still in the game):

Spoiler

 

a) If you play all the way ’til the end, either keeping the case you&your partner agreed on, or swapping the case (where an agreement is still necessary), BOTH of you will earn that power.

b) If you accept a deal with FIVE cases remaining in-play (EXCLUDING yours), the both of you will get the chance to select a case to win a power. If you BOTH select DIFFERENT cases with powers, you will get that respective power. If you both select the SAME case with a power, you will both get that same power. And of course, if one player selects a correct case & the other selects an incorrect case, only the person who selected the case with a power will be receiving it. 

 

 

ADDITIONAL NOTES:
1. To confirm whether you agree with your partner on accepting/declining a deal, QUOTE them & respond with the same answer (no need to do this for cases).
2. Remember, the person who selects the FIRST case will be regarded as "Player1".

 

Two pairs (Marvin & Not Like The Movies + Queen Conchita & Element) have already secured their spots in Round3. Right now EriKills & Sanguine are the ones to beat as they scored $5,525 earlier today. If you two can beat that score, you'll move onto Round3.

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Great! - here are the 26cases. You have 8minutes to select 1case to be YOURS throughout the game (remember, you're trying to pick the case you believe has the $1million & you will not be able to swap it unless you play all the way 'til the end). No quoting/agreeing is necessary here. The first person to select the case will be regarded as Player1 moving forward. Good luck!

 

VIDH8ug.png

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Case11 is yours! Since Henry selected the case, he's Player1. For this first round, you guys will open 6cases. Player1 will start by opening 3cases, followed by Player2 opening 3cases.

 

ClhQhSA.png

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 CASE2 CONTAINS...

Spoiler

$10!

 

CASE13 CONTAINS...

Spoiler

$50!

 

CASE21 CONTAINS...

Spoiler

$25!

 

CASE5 CONTAINS...

Spoiler

$300!

oh no!

 

CASE16 CONTAINS...

Spoiler

$5 + "$10K BOOST" POWER!

The "$10k Boost" power would've allowed you to add $10,000 to your final score/takeaway in the upcoming power-activated round.

SEVEN powers remain.

 

CASE23 CONTAINS...

Spoiler

$75,000!

 

Your board now looks like this:

Spoiler

h1cWDoz.png

 

Please standby as the banker calculates your offer.

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After opening 6cases, the banker offers you...

Spoiler

$100,290!

 

DEAL or NO DEAL?

You may not counter the banker's offer just yet. The two of you have 5minutes to AGREE on whether to accept/decline the offer. In order to do so successfully, one of you MUST quote the other player (the order does not matter) within the 5minutes, otherwise you will automatically accept 50% of the banker's offer. Should you say "NO DEAL", you will open 5cases next round.

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Just now, Henry said:

No deal

!

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The offer was successfully declined. This round, you two will open 5cases. Player2 will start by opening 3cases, followed by Player1 opening 2cases.

 

h1cWDoz.png

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  CASE15 CONTAINS...

Spoiler

$1,000 + "$5K SABOTAGE" POWER!

The "$5k Sabotage" power would've allowed you to decrease another player's final score/takeaway by $5,000 in the upcoming power-activated round.

SIX powers remain.

 

CASE19 CONTAINS...

Spoiler

$750!

 

CASE6 CONTAINS...

Spoiler

$500 + "SECOND COUNTER OFFER" POWER!

The "Second Counter Offer" power would've allowed you to be able to counter the banker's offer TWICE in your game instead of once in the upcoming power-activated round.

FIVE powers remain.

 

CASE26 CONTAINS...

Spoiler

$400,000 + "$10K SABOTAGE" POWER!

The "$10k Sabotage" power would've allowed you to decrease another player's final score/takeaway by $10,000 in the upcoming power-activated round.

FOUR powers remain.

 

CASE3 CONTAINS...

Spoiler

$500,000!

 

Your board now looks like this:

Spoiler

uoXs6PP.png

 

Please standby as the banker calculates your offer.

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After opening 5cases, the banker offers you...

Spoiler

$107,394!

previous:
$100,290

 

DEAL or NO DEAL?

You may now counter the banker's offer. You can either give me the amount straight-up within the 5minutes you're allowed, or if you need more time to figure out your counter, you can just say something along the lines of "We'll counter" & if I get that QUOTE within the 5minutes you guys will have an additional 5minutes to come up with the counter offer's amount. You will need to quote AGAIN to confirm the amount.

 

The two of you have 5minutes to AGREE on whether to accept/decline the offer. In order to do so successfully, one of you MUST quote the other player (the order does not matter) within the 5minutes, otherwise you will automatically accept 50% of the banker's offer. Should you say "NO DEAL", you will open 4cases next round.

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