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Battle Royale: Nicktoons Collide! | luckyfin.


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Round 15: Madtown Skatepark

 

giphy.gif

 

 

Actions:

4 remains, what will they choose to do?

 

PinkBox found the intriguing Disabler Gun. 

 

Hug blasted him with the Pop Gun (+4 Attack vs +10 Defense). PinkBox was just about to counterattacked except he saw his Pixie Cellphone floating away in a bubble to Hug.

In came Guero with the Spear to attempt to finish PinkBox but it still wasn't enough (+4 Attack vs +6 remaining Defense)

 

---

 

Stage: Madtown Skatepark

 

Stage Effect: You only Take an item this round. No other actions are permitted.

 

Hint: Yes it's a preparation round...

 

Armory

 

Weapons (again weapon do not stack, you choose which one you are attacking with):

Jellyfish Net (Stock: Unlimited): +2 Attack 
Bone: +4 Attack
Spatula: +4 Attack, -2 Defense
Basic Longsword: +4 Attack
Fairy Wand (Ranged, Stock: 3): +2 Attack/+2 Defense
Laser Ray (Ranged): +10 attack (Ammo: 2, But need to recharge for one turn after every attack)
Ghost Anchor: +6 attack (A random item will be destroyed if target doesn’t die)
Space Shooter (Ranged): +4 Attack (A random item will be destroyed if target doesn’t die)

Dual Wield Pistols (Ranged): +3 Attack (Ammo: 10, allow to shoot two separate bullets in one attack)

Mini Skateboards (Ranged):  +2 Attack (Allow to hit up to 5 times based on RNG)

 

 

Shields & Armors (Two armors/wearables do not stack; two shields do not stack. But you can stack an armor and a shield):

Fairy Outfit: +2 Defense

Skater Clothes: +5 Defense 

Basic Shield: +2 Defense
Shiny Teeth Shield: +4 Defense

Longboard Shield: +5 Defense (+2 attack back at target)

 

 

Other items (usually these are ONE use )
Pacifier (Stock: 3): Can throw this at one player to stop them from attacking.
Firebomb: +6 Area Attack 
Crocker's Van: Will receive a hint for the special ability of any character you attack, regardless of if it is successful. Can only be use 3 times.

Roller Blades: Attack again with Ranged weapons (Single Use)

BMX Bike: Attack again with regular weapons (Single Use)

Apocalypse: ???? (A orange label on it read: Beware!)

 

 

24 hours or until I get everyone stuff

 

 

 @Hug @PinkBox   @luckystrike   @Guero 

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Posted

somethings coming.

Posted

the talent 4

Posted

Round 16: Rock Bottom

 

latest?cb=20180820195041

 

 

Actions:

The contestants choose the items that will aid them in becoming champion.

 

Hug took the BMX Bike.

 

PinkBox snatched the Roller Blades.

 

Guero attempted to seize the Dual Wield Pistols but was shoved to the ground by luckystrike who took them in the end.

 

---

 

Stage: Rock Bottom

 

Stage Effect: All attacks and evasions have a 50% chance of failing. 

 

Armory

 

Weapons (again weapon do not stack, you choose which one you are attacking with):

Jellyfish Net (Stock: Unlimited): +2 Attack 
Bone: +4 Attack
Spatula: +4 Attack, -2 Defense
Basic Longsword: +4 Attack
Fairy Wand (Ranged, Stock: 3): +2 Attack/+2 Defense
Laser Ray (Ranged): +10 attack (Ammo: 2, But need to recharge for one turn after every attack)
Ghost Anchor: +6 attack (A random item will be destroyed if target doesn’t die)
Space Shooter (Ranged): +4 Attack (A random item will be destroyed if target doesn’t die)

Mini Skateboards (Ranged):  +2 Attack (Allow to hit up to 5 times based on RNG)

 

 

Shields & Armors (Two armors/wearables do not stack; two shields do not stack. But you can stack an armor and a shield):

Fairy Outfit: +2 Defense

Skater Clothes: +5 Defense 

Basic Shield: +2 Defense
Shiny Teeth Shield: +4 Defense

Longboard Shield: +5 Defense (+2 attack back at target)

 

 

Other items (usually these are ONE use )
Pacifier (Stock: 3): Can throw this at one player to stop them from attacking.
Firebomb: +6 Area Attack 
Crocker's Van: Will receive a hint for the special ability of any character you attack, regardless of if it is successful. Can only be use 3 times.

Apocalypse: ???? (A orange label on it read: Beware!)

 

 

 

24 hours or until I get everyone stuff

 

 

 @Hug @PinkBox   @luckystrike   @Guero 

Posted

Round 17: Ba Sing Se Royal Palace

 

change3-339.jpg?resize=1920,1080&ssl=1

 

Actions: 

The battle continues. Who will fall?

 

The opportunistic Hug took a moment to take the Ghost Anchor.

 

Luckystrike attempted to attack Guero but a magical force suppressed him.

 

PinkBox and Guero attempted to attack luckystrike but a magical force suppressed them.

 

Yes, the RNG determined that all three separate attacks shall fail :rip: 

 

 

---

 

Stage: Ba Sing Se Royal Palace

 

Stage Effect: All Regular Weapon (non-ranged, non-area) will gain an extra +2 attack this round only. 

 

 

Armory

 

Weapons (again weapon do not stack, you choose which one you are attacking with):

Jellyfish Net (Stock: Unlimited): +2 Attack 
Bone: +4 Attack
Spatula: +4 Attack, -2 Defense
Basic Longsword: +4 Attack
Fairy Wand (Ranged, Stock: 3): +2 Attack/+2 Defense
Laser Ray (Ranged): +10 attack (Ammo: 2, But need to recharge for one turn after every attack)
Space Shooter (Ranged): +4 Attack (A random item will be destroyed if target doesn’t die)

Mini Skateboards (Ranged):  +2 Attack (Allow to hit up to 5 times based on RNG)

 

 

Shields & Armors (Two armors/wearables do not stack; two shields do not stack. But you can stack an armor and a shield):

Fairy Outfit: +2 Defense

Skater Clothes: +5 Defense 

Basic Shield: +2 Defense
Shiny Teeth Shield: +4 Defense

Longboard Shield: +5 Defense (+2 attack back at target)

 

 

Other items (usually these are ONE use )
Pacifier (Stock: 3): Can throw this at one player to stop them from attacking.
Firebomb: +6 Area Attack 
Crocker's Van: Will receive a hint for the special ability of any character you attack, regardless of if it is successful. Can only be use 3 times.

Apocalypse: ???? (A orange label on it read: Beware!)

 

 

 

Sorry I missed yesterday, I slipped on the deadline and didn't feel like getting on my laptop :rip: 

24 hours or until I get everyone stuff

 

 

 @Hug @PinkBox   @luckystrike   @Guero 

Posted

:rip:

Posted

Round 18: Jimmy's Lab

 

latest?cb=20121202165337

 

Actions:

Another clash! Was it all in vain?

 

 

PinkBox went on the offensive. It was time to end another player.

He was hunting Hug when he tripped on an Exploding Pie, dealing him +2 Attack. 

He found Hug and attempted to take him on armed with the Eraser and High Tech Bow (+7 Attack vs 1.5 Defense) but... Hug's Pixie Outfit negate attacks greater than 4. 

 

Hug instead chose to fight PinkBox with his new Ghost Anchor and BMX Bike. The first attack landed and destroyed him(+10 Attack vs +9 remaining Defense). Meaning the second attack was unneeded, but the bike have been used up. Not even the fairy added enough defense to make up the difference. 

 

PinkBox has been slain. 

---

 

@PinkBox was...

Spoiler

Jimmy Neutron: You automatically enhance the efficiency of any ranged or area weapon by +2 Attack. You also get an additional +1 Defense.

latest?cb=20180219044703

 

---

 

Stage: Jimmy's Lab

 

Stage Effect: Area Attack deal an extra +2 Damage.

 

Armory

 

Weapons (again weapon do not stack, you choose which one you are attacking with):

Jellyfish Net (Stock: Unlimited): +2 Attack 
Bone: +4 Attack
Spatula: +4 Attack, -2 Defense
Basic Longsword: +4 Attack
Fairy Wand (Ranged, Stock: 3): +2 Attack/+2 Defense
Laser Ray (Ranged): +10 attack (Ammo: 2, But need to recharge for one turn after every attack)
Space Shooter (Ranged): +4 Attack (A random item will be destroyed if target doesn’t die)

Mini Skateboards (Ranged):  +2 Attack (Allow to hit up to 5 times based on RNG)

 

 

Shields & Armors (Two armors/wearables do not stack; two shields do not stack. But you can stack an armor and a shield):

Fairy Outfit: +2 Defense

Skater Clothes: +5 Defense 

Basic Shield: +2 Defense
Shiny Teeth Shield: +4 Defense

Longboard Shield: +5 Defense (+2 attack back at target)

 

 

Other items (usually these are ONE use )
Pacifier (Stock: 3): Can throw this at one player to stop them from attacking.
Firebomb: +6 Area Attack 
Crocker's Van: Will receive a hint for the special ability of any character you attack, regardless of if it is successful. Can only be use 3 times.

Apocalypse: ???? (A orange label on it read: Beware!)

 

 

 

 

24 hours or until I get everyone stuff. 3 remain

 

 

 @Hug   @luckystrike   @Guero 

Posted

Ahh couldn't have asked for the round to go better for me!! :duca:

Posted

PinkBox gone! we love to see it!

Posted

Wait, just realized PinkBox was Jimmy Neutron and now we're in his lab. :mandown: 

Posted

oh wow oh wow

Posted

Round 19: Rocko's Neighborhood

 

c215b6ba74b0e3929ad2546897ac68d6.png

 

Actions:

With 3 left, a sense of urgency grows. 

 

luckystrike sensing danger, decided to go for the Longboard Shield. 

 

Just in time cause both Hug (+4 Attack) and Guero (+4 attack) were targeting him. With Hug dual wield attack, they were only able to deal +12 total Attack against lucky's stunning +16 Defense. In turn, they both suffered +2 Attack from the longboard shield but both of their defenses were sufficient. 

 

---

Stage: Rocko's Neighborhood

 

Stage Effect: One random item from each player will be returned to the armory after Actions. 

 

Armory

 

Weapons (again weapon do not stack, you choose which one you are attacking with):

Jellyfish Net (Stock: Unlimited): +2 Attack 
Bone: +4 Attack
Spatula: +4 Attack, -2 Defense
Basic Longsword: +4 Attack
Fairy Wand (Ranged, Stock: 3): +2 Attack/+2 Defense
Laser Ray (Ranged): +10 attack (Ammo: 2, But need to recharge for one turn after every attack)
Space Shooter (Ranged): +4 Attack (A random item will be destroyed if target doesn’t die)

Mini Skateboards (Ranged):  +2 Attack (Allow to hit up to 5 times based on RNG)

 

 

Shields & Armors (Two armors/wearables do not stack; two shields do not stack. But you can stack an armor and a shield):

Fairy Outfit: +2 Defense

Skater Clothes: +5 Defense 

Basic Shield: +2 Defense
Shiny Teeth Shield: +4 Defense

 

 

Other items (usually these are ONE use )
Pacifier (Stock: 3): Can throw this at one player to stop them from attacking.
Firebomb: +6 Area Attack 
Crocker's Van: Will receive a hint for the special ability of any character you attack, regardless of if it is successful. Can only be use 3 times.

Apocalypse: ???? (A orange label on it read: Beware!)

 

24 hours or until I get everyone stuff.

 

 

 @Hug   @luckystrike   @Guero 

Posted

not today b*tches!

Posted

omg please I'm over

Posted

why won’t you die 

Posted

Special Event Alert!

 

A player have picked up the item known as Apocalypse! Apocalypse immediately activates:

A magical force rip through the land and destroying the stage and cancelling its affect. All but one of each players' items are destroy.

 

Round 20: Bikini Bottom (Ruined)

 

Bikini+Bottom+Distress+Signal+Flag+from+

 

Stage: Bikini Bottom (Ruined)

 

Stage Effect: All player permanently gain +1 attack.

 

Armory

 

Weapons (again weapon do not stack, you choose which one you are attacking with):

Jellyfish Net (Stock: Unlimited): +2 Attack 
Bone: +4 Attack
Spatula: +4 Attack, -2 Defense
Basic Longsword: +4 Attack
Fairy Wand (Ranged, Stock: 3): +2 Attack/+2 Defense
Laser Ray (Ranged): +10 attack (Ammo: 2, But need to recharge for one turn after every attack)
Space Shooter (Ranged): +4 Attack (A random item will be destroyed if target doesn’t die)

Mini Skateboards (Ranged):  +2 Attack (Allow to hit up to 5 times based on RNG)

 

 

Shields & Armors (Two armors/wearables do not stack; two shields do not stack. But you can stack an armor and a shield):

Fairy Outfit: +2 Defense

Skater Clothes: +5 Defense 

Basic Shield: +2 Defense
Shiny Teeth Shield: +4 Defense

 

 

Other items (usually these are ONE use )
Pacifier (Stock: 3): Can throw this at one player to stop them from attacking.
Firebomb: +6 Area Attack 
Crocker's Van: Will receive a hint for the special ability of any character you attack, regardless of if it is successful. Can only be use 3 times.

 

 

24 hours or until I get everyone stuff.

 

 

 @Hug   @luckystrike   @Guero 

 

Posted

which one of you flatfoots did it?

Posted

well it was Hug cause it wasn’t me chile

Posted

This shit was going on for far too long, it ends NOW.

Posted
1 hour ago, Hug said:

This **** was going on for far too long, it ends NOW.

let me and lucky kill u x

Posted

Round ∞: The Krusty Krab

 

hou_food_160201_thekrustykrab_nickelodeon.png

 

Actions:

The effects of Apocalypse left the players confused and shook and with no way of knowing which item the others retained. 

 

Luckystrike quickly grabbed the powerful Laser Ray.

 

Guero picked up the defensive Skater Clothes. 

 

Hug inches closer to Guero and prepared to finish Guero off. He had the mighty Ghost Anchor granting him +7 Attack. But it wasn't enough to override Guero's new defenses (+7 Defense). The Ghost Anchor's effect does active and destroy Guero's newly acquire Skater Clothes. 

 

Guero had the faithful Spear in his possession which allow him to counterattack with +5 Attack... Hug was no match for this counter having only +2 Defense. 

 

@Hug was...

Quote

Wanda: If you have a fairy wand, you gain +2 attack/+1 Defense added regardless of equipped weapon.
 

340?cb=20191007021646&path-prefix=en

---

 

Stage: The Krusty Krab

 

Stage Effect: None. Choose your actions wisely.

 

Armory

 

Weapons (again weapon do not stack, you choose which one you are attacking with):

Jellyfish Net (Stock: Unlimited): +2 Attack 
Bone: +4 Attack
Spatula: +4 Attack, -2 Defense
Basic Longsword: +4 Attack
Fairy Wand (Ranged, Stock: 3): +2 Attack/+2 Defense
Space Shooter (Ranged): +4 Attack (A random item will be destroyed if target doesn’t die)

Mini Skateboards (Ranged):  +2 Attack (Allow to hit up to 5 times based on RNG)

 

 

Shields & Armors (Two armors/wearables do not stack; two shields do not stack. But you can stack an armor and a shield):

Fairy Outfit: +2 Defense

Basic Shield: +2 Defense
Shiny Teeth Shield: +4 Defense

 

 

Other items (usually these are ONE use )
Pacifier (Stock: 3): Can throw this at one player to stop them from attacking.
Firebomb: +6 Area Attack 
Crocker's Van: Will receive a hint for the special ability of any character you attack, regardless of if it is successful. Can only be use 3 times.

 

 

Two Remains...

 

 

  @luckystrike   @Guero 

Posted

that’s what you get ***! @Hug

Posted

  

Round ∞*2: The Krusty Krab

 

hou_food_160201_thekrustykrab_nickelodeon.png

 

Actions:

The final battle commences.

 

Luckystrike attempted to blast Guero with his new Laser Ray but Guero evaded. The laser ray is on recharge now.

 

 

---

 

Stage: The Krusty Krab

 

Stage Effect: None. Choose your actions wisely.

 

Armory

 

Weapons (again weapon do not stack, you choose which one you are attacking with):

Jellyfish Net (Stock: Unlimited): +2 Attack 
Bone: +4 Attack
Spatula: +4 Attack, -2 Defense
Basic Longsword: +4 Attack
Fairy Wand (Ranged, Stock: 3): +2 Attack/+2 Defense
Space Shooter (Ranged): +4 Attack (A random item will be destroyed if target doesn’t die)

Mini Skateboards (Ranged):  +2 Attack (Allow to hit up to 5 times based on RNG)

 

 

Shields & Armors (Two armors/wearables do not stack; two shields do not stack. But you can stack an armor and a shield):

Fairy Outfit: +2 Defense

Basic Shield: +2 Defense
Shiny Teeth Shield: +4 Defense

 

 

Other items (usually these are ONE use )
Pacifier (Stock: 3): Can throw this at one player to stop them from attacking.
Firebomb: +6 Area Attack 
Crocker's Van: Will receive a hint for the special ability of any character you attack, regardless of if it is successful. Can only be use 3 times.

 

 

Two Remains...

 

 

  @luckystrike   @Guero 

 

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