Fevesy Posted December 28, 2024 Posted December 28, 2024 22 hours ago, AMIT said: That's how they get you. But you should add my code (23b8325a) + follow me and let's duel sometime bestie. Is that a campaign code? Oomf already told me to use his I still need to get the UR currency to finish the deck but sure! I made my debut into ranked and it feels like there's tons of bots at Bronze and as soon as I got to silver I went vs some Tearlaments + Vaalmonica deck where I couldn't play a single card on my first turn (going second) without it getting negated
AMIT Posted December 28, 2024 Posted December 28, 2024 26 minutes ago, Fevesy said: Is that a campaign code? Oomf already told me to use his I still need to get the UR currency to finish the deck but sure! I made my debut into ranked and it feels like there's tons of bots at Bronze and as soon as I got to silver I went vs some Tearlaments + Vaalmonica deck where I couldn't play a single card on my first turn (going second) without it getting negated Can you only use one code? I'm not sure how it works, but mess if so. URs are a pain to get sadly. There are a lot of gems in the Solo mode which will definitely help out. You can also get around 70 gems daily in the Duel Trial event, can get up to 120+ daily if you're lucky, and it's very easy to do (can use this deck as a base, but you also can cut some of the traps for more Spell burn cards). So you should definitely do that! It's good that you are set on an archetype already though, I'm also using White Forest because I love the lore and designs, but they have a searching problem unfortunately. And yes, there are a lot of bots, not just in Bronze but on all levels. Maxx "C" is a necessary evil that will you grow to hate soon nn but it will help you out slightly when going second.
Fevesy Posted December 28, 2024 Posted December 28, 2024 40 minutes ago, AMIT said: Can you only use one code? I'm not sure how it works, but mess if so. URs are a pain to get sadly. There are a lot of gems in the Solo mode which will definitely help out. You can also get around 70 gems daily in the Duel Trial event, can get up to 120+ daily if you're lucky, and it's very easy to do (can use this deck as a base, but you also can cut some of the traps for more Spell burn cards). So you should definitely do that! It's good that you are set on an archetype already though, I'm also using White Forest because I love the lore and designs, but they have a searching problem unfortunately. And yes, there are a lot of bots, not just in Bronze but on all levels. Maxx "C" is a necessary evil that will you grow to hate soon nn but it will help you out slightly when going second. Wait sis that deck!! I just built it and omg I just ran it? It'll be good to fill out my duel pass or w/e for UR points too! Tysm I chose White Forest because I looked at the meta and thought what looked cute and might not get nerfed super soon. I have been super lucky with the pack that contains them, and only need 2 more White Forest URs and the other URs I need are more generic extra deck. I actually have 3 copies of Diabell sorry sis.. but I don't want to get rid of the other 2 for the currency cause she's kinda cunty
RideOrDie Posted December 28, 2024 Posted December 28, 2024 lemme start playing this chile i love yugayoh 2
AMIT Posted December 28, 2024 Posted December 28, 2024 41 minutes ago, Fevesy said: Wait sis that deck!! I just built it and omg I just ran it? It'll be good to fill out my duel pass or w/e for UR points too! Tysm I chose White Forest because I looked at the meta and thought what looked cute and might not get nerfed super soon. I have been super lucky with the pack that contains them, and only need 2 more White Forest URs and the other URs I need are more generic extra deck. I actually have 3 copies of Diabell sorry sis.. but I don't want to get rid of the other 2 for the currency cause she's kinda cunty Welcome. You should definitely buy the Gold Duel Pass if you haven't already btw. And my player ID is 699-937-370. That's fine sis, I ended up crafting my Diabell because I couldn't take it anymore. And yes, they probably won't get nerfed aside from maybe the Diabellstar/Snake-eyes engine, but even then I don't think so considering what they keep legal in the format nn. Also we have the Azamina part of the deck and even the Fiendsmith engine to bolster the deck's power coming in the near future!
Dylangaga Posted December 28, 2024 Posted December 28, 2024 This thread making it's comeback! I did my best to keep it alive! We are so so so back!!
Dylangaga Posted December 28, 2024 Posted December 28, 2024 I kept my QCR pull streak going by pulling Eria in my ROTA box but she's not worth much. I also pulled Mulcharmy Fuwalos Secret Rare, which was nice Crossover Breakers broke my streak I want the Maliss P White Rabbit QCR so bad but I did pull a lot of the holo Maliss cards other than the field spell. I preordered 2 boxes of Supreme Darkness, and 3 of the Blue-Eyes White Destiny structure decks. Komoney striking again by including the chance to pull QCRs in the structure decks And Mulcharmy Nyalus is so cute! I also preordered Yu-Gi-Oh! Early Days Collection for the HFD QCR
Dylangaga Posted December 29, 2024 Posted December 29, 2024 Yu-Gi-Oh! Go Rush!! is premiering on January 11th, 2025 on Disney XD in the US I enjoyed SEVENS so I can't wait for this!
Dylangaga Posted January 1 Posted January 1 Did anyone else use to watch Yu-Gi-Oh! on KidsWB growing up? That was such a great time I love rewatching all of the Yu-Gi-Oh! KidsWB commercials and bumpers on Youtube. The nostalgia hits me so hard
Dylangaga Posted January 11 Posted January 11 I wish the Go Rush!! dub opening had lyrics! Cute first episode
Dylangaga Posted March 4 Posted March 4 MZTM-EN001 The Man with the Mark Level 4 EARTH Spellcaster Effect Monster ATK 1000 DEF 1000 If this card is Normal or Special Summoned: You can take 1 "Temple of the Kings", or 1 Spell/Trap that mentions it, from your Deck and either add it to your hand or send it to the GY. You can only use this effect of "The Man with the Mark" once per turn. While you control "Temple of the Kings", this card and "Apophis" monsters you control cannot be destroyed by battle or card effects. "Temple of the Kings" you control cannot be destroyed by card effects. MZTM-EN002 Merciless Scorpion of Serket Level 6 EARTH Fairy Effect Monster ATK 2500 DEF 2000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 Level 10 or higher monster from your hand or Deck, while you control "Temple of the Kings". You can only Special Summon "Merciless Scorpion of Serket" once per turn this way. Once per turn, during your Main Phase: You can add 1 "Temple of the Kings" or 1 Spell that mentions it, from your Deck to your hand. At the start of the Damage Step, if this card battles an opponent's monster: You can destroy that opponent's monster, and if you do, this card gains ATK equal to half the destroyed monster's original ATK. MZTM-EN003 Anubis the Last Judge Level 10 EARTH Fiend Effect Monster ATK 3000 DEF 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) while you have 3 or more cards in your GY with different names that are "Temple of the Kings" and/or Traps, by placing 2 of them on the bottom of the Deck in any order. You can send this card from your hand to the GY; add 1 "The Man with the Mark" from your deck to your hand. If a Spell/Trap(s) you control is destroyed by card effects: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Anubis the Last Judge" once per turn. MZTM-EN004 Divine Serpent Apophis Level 6 EARTH Reptile Fusion Effect Monster ATK 2800 DEF 2600 Materials: 2 monsters that mention "Temple of the Kings" Must be either Fusion Summoned, or Special Summoned by Tributing 2 "Apophis" monsters. Once per turn: You can target up to 3 "Apophis" Traps with different names in your GY; Set them. Once per turn, if a Trap Card is activated (except during the Damage Step): You can target 1 card your opponent controls; destroy it. MZTM-EN005 Divine Scorpion Beast of Serket Level 6 EARTH Fairy Fusion Effect Monster ATK 3000 DEF 2000 Materials: 1 "Serket" monster + 1 monster with 2500 or less ATK If this card is Special Summoned, or at the start of the Damage Step if this card battles an opponent's monster: You can target 1 face-up monster your opponent controls or in their GY; banish it, and if you do, this card gains ATK equal to half the banished monster's original ATK. You can only use this effect of "Divine Scorpion Beast of Serket" once per turn. Can make a second attack during each Battle Phase, while a Level 10 or higher monster is banished. MZTM-EN006 Treasures of the Kings Field Spell Card When this card is activated: You can set 1 "Apophis" trap from your Deck. This card's name becomes "Temple of the Kings" while in the Field Zone. Once per turn, if you have 2 or more Set cards on your field, or a Trap in your GY: You can add 1 monster that mentions "Temple of the Kings" from your Deck to your hand. You can only activate 1 "Treasures of the Kings" per turn. MZTM-EN007 Defense of the Temple Normal Spell Card Fusion Summon 1 EARTH Fusion Monster from your Extra Deck, using monsters from your hand or field. If you use a monster you control that mentions "Temple of the Kings", you can also use face-up monsters your opponent controls as material. If you control "Temple of the Kings": You can banish this card from your GY; add 1 "Dangers of the Divine" from your deck to your hand. You can only use this effect of "Defense of the Temple" once per turn. MZTM-EN008 Dangers of the Divine Quick-Play Spell Card Pay half your LP, then Tribute 1 monster; Special Summon 1 "The Winged Dragon of Ra" from your hand or banishment, ignoring its Summoning conditions, and make its ATK/DEF 4000, but it cannot attack, also during the End Phase of the next turn, return it to the hand. If this card is sent from the field to the GY: Choose 1 "The Winged Dragon of Ra" in your Monster Zone and send all other monsters on the field to the GY. You can only use each effect of "Dangers of the Divine" once per turn. MZTM-EN009 Verdict of Anubis Counter Trap Card When your opponent activates a Spell/Trap Card, while you control 3 of more other Spells/Traps: Negate the activation, and if you do, destroy that card, then if you control "Temple of the Kings", you can destroy as many monsters your opponent controls as possible, then inflict damage to your opponent equal to half the total ATK of those destroyed monsters. You can only activate 1 "Verdict of Anubis" per turn. MZTM-EN010 Apophis the Serpent Continuous Trap Card Special Summon this card as a Normal Monster (Reptile/EARTH/Level 4/ATK 1600/DEF 1800) (this card is also still a Trap), then you can Set 1 "Apophis" Trap from your deck, except "Apophis the Serpent". It can be activated this turn. If this card is sent to the GY: You can add 1 "Embodiment of Apophis" from your Deck to your hand. You can only use each effect of "Apophis the Serpent" once per turn. 1
Dylangaga Posted March 4 Posted March 4 Maze of the Masters has so MANY cards I WANT! So HYPED!! And I'm enjoying Go Rush a lot so far! It's still in the tutorial episodes but I can't wait for the rest of the season
NOW Posted March 4 Posted March 4 4 minutes ago, Dylangaga said: MZTM-EN001 The Man with the Mark Level 4 EARTH Spellcaster Effect Monster ATK 1000 DEF 1000 If this card is Normal or Special Summoned: You can take 1 "Temple of the Kings", or 1 Spell/Trap that mentions it, from your Deck and either add it to your hand or send it to the GY. You can only use this effect of "The Man with the Mark" once per turn. While you control "Temple of the Kings", this card and "Apophis" monsters you control cannot be destroyed by battle or card effects. "Temple of the Kings" you control cannot be destroyed by card effects. MZTM-EN002 Merciless Scorpion of Serket Level 6 EARTH Fairy Effect Monster ATK 2500 DEF 2000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 Level 10 or higher monster from your hand or Deck, while you control "Temple of the Kings". You can only Special Summon "Merciless Scorpion of Serket" once per turn this way. Once per turn, during your Main Phase: You can add 1 "Temple of the Kings" or 1 Spell that mentions it, from your Deck to your hand. At the start of the Damage Step, if this card battles an opponent's monster: You can destroy that opponent's monster, and if you do, this card gains ATK equal to half the destroyed monster's original ATK. MZTM-EN003 Anubis the Last Judge Level 10 EARTH Fiend Effect Monster ATK 3000 DEF 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) while you have 3 or more cards in your GY with different names that are "Temple of the Kings" and/or Traps, by placing 2 of them on the bottom of the Deck in any order. You can send this card from your hand to the GY; add 1 "The Man with the Mark" from your deck to your hand. If a Spell/Trap(s) you control is destroyed by card effects: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Anubis the Last Judge" once per turn. MZTM-EN004 Divine Serpent Apophis Level 6 EARTH Reptile Fusion Effect Monster ATK 2800 DEF 2600 Materials: 2 monsters that mention "Temple of the Kings" Must be either Fusion Summoned, or Special Summoned by Tributing 2 "Apophis" monsters. Once per turn: You can target up to 3 "Apophis" Traps with different names in your GY; Set them. Once per turn, if a Trap Card is activated (except during the Damage Step): You can target 1 card your opponent controls; destroy it. MZTM-EN005 Divine Scorpion Beast of Serket Level 6 EARTH Fairy Fusion Effect Monster ATK 3000 DEF 2000 Materials: 1 "Serket" monster + 1 monster with 2500 or less ATK If this card is Special Summoned, or at the start of the Damage Step if this card battles an opponent's monster: You can target 1 face-up monster your opponent controls or in their GY; banish it, and if you do, this card gains ATK equal to half the banished monster's original ATK. You can only use this effect of "Divine Scorpion Beast of Serket" once per turn. Can make a second attack during each Battle Phase, while a Level 10 or higher monster is banished. MZTM-EN006 Treasures of the Kings Field Spell Card When this card is activated: You can set 1 "Apophis" trap from your Deck. This card's name becomes "Temple of the Kings" while in the Field Zone. Once per turn, if you have 2 or more Set cards on your field, or a Trap in your GY: You can add 1 monster that mentions "Temple of the Kings" from your Deck to your hand. You can only activate 1 "Treasures of the Kings" per turn. MZTM-EN007 Defense of the Temple Normal Spell Card Fusion Summon 1 EARTH Fusion Monster from your Extra Deck, using monsters from your hand or field. If you use a monster you control that mentions "Temple of the Kings", you can also use face-up monsters your opponent controls as material. If you control "Temple of the Kings": You can banish this card from your GY; add 1 "Dangers of the Divine" from your deck to your hand. You can only use this effect of "Defense of the Temple" once per turn. MZTM-EN008 Dangers of the Divine Quick-Play Spell Card Pay half your LP, then Tribute 1 monster; Special Summon 1 "The Winged Dragon of Ra" from your hand or banishment, ignoring its Summoning conditions, and make its ATK/DEF 4000, but it cannot attack, also during the End Phase of the next turn, return it to the hand. If this card is sent from the field to the GY: Choose 1 "The Winged Dragon of Ra" in your Monster Zone and send all other monsters on the field to the GY. You can only use each effect of "Dangers of the Divine" once per turn. MZTM-EN009 Verdict of Anubis Counter Trap Card When your opponent activates a Spell/Trap Card, while you control 3 of more other Spells/Traps: Negate the activation, and if you do, destroy that card, then if you control "Temple of the Kings", you can destroy as many monsters your opponent controls as possible, then inflict damage to your opponent equal to half the total ATK of those destroyed monsters. You can only activate 1 "Verdict of Anubis" per turn. MZTM-EN010 Apophis the Serpent Continuous Trap Card Special Summon this card as a Normal Monster (Reptile/EARTH/Level 4/ATK 1600/DEF 1800) (this card is also still a Trap), then you can Set 1 "Apophis" Trap from your deck, except "Apophis the Serpent". It can be activated this turn. If this card is sent to the GY: You can add 1 "Embodiment of Apophis" from your Deck to your hand. You can only use each effect of "Apophis the Serpent" once per turn. We love Odion retrains On 1/1/2025 at 3:24 PM, Dylangaga said: Did anyone else use to watch Yu-Gi-Oh! on KidsWB growing up? That was such a great time I love rewatching all of the Yu-Gi-Oh! KidsWB commercials and bumpers on Youtube. The nostalgia hits me so hard Me, I love that era in cartoons. Btw I'm kicking myself for not preordering the 25th Anniversary Kaiba suitcase deck because it's going for like $2.5k+ now 1
Dylangaga Posted March 4 Posted March 4 10 minutes ago, NOW said: We love Odion retrains Me, I love that era in cartoons. Btw I'm kicking myself for not preordering the 25th Anniversary Kaiba suitcase deck because it's going for like $2.5k+ now I didn't have money at the time the preorders went live but I was able to snatch a copy of Attack Guidance Armor, Life Shaver and Magical Trick Mirror I wanted those 3 cards the most but I'm still kicking myself for not being able to buy the briefcase And we're also getting Bakura's Duke of Demise, Spirit Illusion and Spirit Shield from Battle City I don't know if you watched Arc-V but we're also getting Shadow Maker and a few other Performages
Dylangaga Posted March 4 Posted March 4 (edited) And the OG Silent Magician Lv.8 artwork from the anime! but it's QCSR Edited March 4 by Dylangaga
NOW Posted March 4 Posted March 4 11 minutes ago, Dylangaga said: I didn't have money at the time the preorders went live but I was able to snatch a copy of Attack Guidance Armor, Life Shaver and Magical Trick Mirror I wanted those 3 cards the most but I'm still kicking myself for not being able to buy the briefcase And we're also getting Bakura's Duke of Demise, Spirit Illusion and Spirit Shield from Battle City I don't know if you watched Arc-V but we're also getting Shadow Maker and a few other Performages I haven't followed much after GX but I'm so glad they're going back and releasing ones from the original anime. Would love to see them do more from the Virtual World and Orichalcos seasons. I'm a few years behind on all the releases but I know they've put out so many alternate arts of DM/DMG/BEWD/REBD since then 1
Dylangaga Posted March 4 Posted March 4 19 minutes ago, NOW said: I haven't followed much after GX but I'm so glad they're going back and releasing ones from the original anime. Would love to see them do more from the Virtual World and Orichalcos seasons. I'm a few years behind on all the releases but I know they've put out so many alternate arts of DM/DMG/BEWD/REBD since then Yes, there are A LOT! 1
Rigalo Posted March 4 Posted March 4 Is anyone playing the early days collection? I got it delivered to my parents house, might go pick it up today
RihannaRTT Posted March 4 Posted March 4 55 minutes ago, Rigalo said: Is anyone playing the early days collection? I got it delivered to my parents house, might go pick it up today waiting for it to drop in price. Very excited to play Monster Capsule and have the option of Destiny Board Traveler and Dungeon Dice Monsters online (although not yet), but it being a whole 54.99 is ridiculous. 29.99 was a reasonable price point for these old low budget titles. Playing Duelist of the Roses recently instead.
Dylangaga Posted March 30 Posted March 30 I just started playing Early Days Collection and I'm loving it so far! So nostalgic I wasn't planning on preordering a box of Quarter Century Stampede but it was just revealed Dragon Master Magia is being reprinted in the set so And I'm loving the Go Rush anime! Yudias vs. Zuwijo
Lexiel Posted April 19 Posted April 19 What deck y'all using for the KC? I'm trying to climb with my Tri Brigade girlies.
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