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Posted

I finished the first dungeon, but have been spending the last few hours exploring the map instead of going to the next dungeons. I'm kinda stanning the exploration tbh. It's like I'm finding Pokemon for my team :dies: That said, i can't use the handful of  5🔺 echoes i've obtained, & the 4🔺 ones i've found are worse than 1,2,3🔺 :rip: I have a gut feeling choosing to explore so much rn is gonna **** my enjoyment of the game later on tho :dancehall:

 

Also i haven't had any performance issues, so either the TV's frame interpolation is working, or i just can't notice the dips. 

 

1 hour ago, Puttanesca said:

The way link didn't stand a chance against me and my neopets. Back to the depths you go *****! :khalyan2:

Literally :deadbanana: the early previews i saw people saying Link & the Talus were hard, but my lil Pokemans ate them up, while i stood to the side and took 0 damage. Granted those people playing were rushed, & couldn't find the broken king:

hitmontop.png

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Posted

Not me making it all the way to goron city before realizing I'm going the wrong way :deadbanana2:

  • Haha 5
Posted

I was worried the dungeons would be too basic after the first two but the next ones were fun and somewhat challenging 

 

My main Pokemon team:

 

Flying Hitmontop

Axe Tinkaton

Jetpack Venomoth

Electric Pyukumuku

Boomerang Emboar

Vanishing Alolan Raichu

 

:alexz:

 

Posted

This is very useful for those who want better monster AI and something close to direct combat

 

 

For ranged attack

Spoiler

I just charge my rod and summon a sea urchin for long-ranged damage. I feel like an actual mage with it :gaycat4:

 

  • Like 1
Posted

The way you're comparing this to Pokemon... maybe I should give it a chance? 

Posted

I'm enjoying new Zelda a lot :gaycat5: Just entered the first big dungeon 

Posted

Echoes of Wisdom is so fun and addicting!:jonny:

 

OMG I LOVE IT MORE THAN TOTK!

:suburban:

Posted (edited)

This type of crafting is unironically more enjoyable for me than TOTK because it's simple. I'm not being forced to piece together some makeshift helicopter to get to a platform and worry about having to reverse its course or something. And instead of having to put rusty weapons together with elemental items I spawn my neopets and bloop everyone is dead. :clap3:

Edited by Puttanesca
  • Like 2
Posted

So with PS5 Pro flopping (Katamari), I was thinking of selling my dusty ass Switch I don't even use before Switch 2 drops and buying that instead, but I'm lagging behind with info on the new smasha. How confident are we that it will have backwards compatibility? What are the top rumored features that got y'all are excited the most about? 

Posted
13 hours ago, Rence said:

This is very useful for those who want better monster AI and something close to direct combat

 

 

For ranged attack

  Reveal hidden contents

I just charge my rod and summon a sea urchin for long-ranged damage. I feel like an actual mage with it :gaycat4:

 

omg the redead hack si amazing :jonny5: them things are going to get old quick 

  • Like 1
Posted

Such an incredible game! They really mixed classic and new Zelda together perfectly! I do wish there was a new game+ option because I hate getting such good items/accessories late/end game because what's the point 

Posted

the game so far is a serve but I'm only 45 min in and the echo selection menu is already a disaster :redface: where is the organization? :redface:

  • Like 1
Posted

Why did they make ReDeads low-key cute in this game :jonny:

  • Confused 1
Posted (edited)

Finally got to Echoes

 

Fun but very complicated and annoying to use the menu all the time

The binding ability wasnt necessary on this game, id rather have more buttoms for more echoes, same thing with sword ability, not so useful.

 

Having one Echo on each , X,Y and Z and a Link echo that fights for you would have been more cohesive and less annoying to move

 

Edited by LittleStarmen
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Posted

The controls in Echoes of Wisdom are giving me a goddamn stroke.

  • Like 2
Posted

I think they messed up by having so many useless echoes. Like once you find a lvl 2 version of a monster, that should replace the weaker version. 

 

Also, we don't need 20 different bird echoes, useless statue echoes, and a dead fish echo. :redface:

  • Like 4
  • Haha 1
Posted

I was going to buy Echoes of Wisdom but at the last minute, decided to get Ace Attorney Investigations Collection instead :gaycat2:

  • Like 1
Posted
On 9/29/2024 at 12:07 PM, Goaty said:

the game so far is a serve but I'm only 45 min in and the echo selection menu is already a disaster :redface: where is the organization? :redface:

I'd tell u it gets better, but it only gets significantly worse :redface:

  • Haha 2
Posted

Wait im guessing hyrule castle is the last main dungeon? Cause 

Spoiler

Im at the end of it and the battle is really hard (im playing in hero mode), Id need to explore the rest of the map then

 

Posted

 

Posted
2 hours ago, artc0cx said:

Wait im guessing hyrule castle is the last main dungeon? Cause 

  Reveal hidden contents

Im at the end of it and the battle is really hard (im playing in hero mode), Id need to explore the rest of the map then

 

No :redface:

Posted

Finally finished the main story and hit 100% completion. Some thoughts:

 

  • Echo menu navigation is the absolute worst :deadbanana4:
  • The blur and frame drops are so annoying :redface:
  • That one temple's level design was SO dreadful that I was hoping I could skip it entirely :deadbanana4:
  • Two dungeons are some of my favorites in the series
  • The echo mechanic reminds me of Pikmin gameplay but you use Pokemon instead. I wish it was polished more cause it's amazing
  • I love how chaotic the final fight was. It was tough but still very fun in Hero Mode.
  • Two echoes made traversal so easy once I got them. It felt like cheating sometimes :ninja:
  • The art style really grew on me

This is now my favorite 2D Zelda after A Link Between Worlds :gaycat4:

 

Dungeon ranking:

Spoiler

1. Faron Temple

2. Gerudo Sanctum

3. Lanayru Temple

4. Hyrule Castle

.

.

5. Eldin Temple

6. Suthorn Ruins

.

.

.

.

.

7. Jabul Ruins

 

  • Like 4
Posted
16 minutes ago, Rence said:

No :redface:

Omg, let me keep trying then :deadbanana4:

Posted
On 9/28/2024 at 1:19 PM, Liafen said:

So with PS5 Pro flopping (Katamari), I was thinking of selling my dusty ass Switch I don't even use before Switch 2 drops and buying that instead, but I'm lagging behind with info on the new smasha. How confident are we that it will have backwards compatibility? What are the top rumored features that got y'all are excited the most about? 

yeah it's heavily rumored to have backwards compatibility. and what i'm most excited about is probably running switch games with better performance/resolution

  • Like 1
Posted
8 hours ago, Rence said:

Finally finished the main story and hit 100% completion. Some thoughts:

 

  • Echo menu navigation is the absolute worst :deadbanana4:
  • The blur and frame drops are so annoying :redface:
  • That one temple's level design was SO dreadful that I was hoping I could skip it entirely :deadbanana4:
  • Two dungeons are some of my favorites in the series
  • The echo mechanic reminds me of Pikmin gameplay but you use Pokemon instead. I wish it was polished more cause it's amazing
  • I love how chaotic the final fight was. It was tough but still very fun in Hero Mode.
  • Two echoes made traversal so easy once I got them. It felt like cheating sometimes :ninja:
  • The art style really grew on me

This is now my favorite 2D Zelda after A Link Between Worlds :gaycat4:

 

Dungeon ranking:

  Hide contents

1. Faron Temple

2. Gerudo Sanctum

3. Lanayru Temple

4. Hyrule Castle

.

.

5. Eldin Temple

6. Suthorn Ruins

.

.

.

.

.

7. Jabul Ruins

 

The Still Jabul Rift stressed me out because of the camera angle. I couldn't see what was going on :dies:

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